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Vote for new ranks! (check the poll thread for more information on the suggestions)

45% 45% [ 9 ]
15% 15% [ 3 ]
25% 25% [ 5 ]
15% 15% [ 3 ]

Total Votes : 20

WNL TnT 5 vs 11 Union of Calaquendi and 3 ok akıncıları (Union_... ..._of_Cala/_of_3OA) [5.1.2012, 18:00GMT+0]

31.12.12 13:59 by SotaMursu

WNL match against Union of Calaquendi and 3 ok akıncıları (Union_... ..._of_Cala/_of_3OA) [5.1.2012, 18:00GMT+0]

Maps and factions:


Frosty Battle
Sarranids
vs
Rhodoks
Port Assault
Nords
vs
Rhodoks


Comments: 2

[CANCELLED] WNL TnT vs Deutschritter (DR) [3.12.2012, 17:00 GMT+0]

29.11.12 13:26 by SotaMursu

WNL match against Deutschritter (DR) [3.12.2012, 17:00 UTC+0]

Maps and factions:


Vendetta
Nords
vs
Rhodoks
Ruins
Sarranids
vs
Swadia


Players:
  • SotaMursu
  • Bauglir


Results:
TnT - Deutschritter



Comments: 0

OM TnT 11 vs 9 Warhammer (WH) [13.10.2012, 17:30 UTC+0]

27.09.12 8:41 by SotaMursu

Official 10v10 20-round match against Warhammer (WH) [6.10.2012, 17:30 UTC+0]

Maps and factions:


San'di'boush
Vaegirs
vs
Nords
Nord Town
Nords
vs
Nords


Players:
  • SotaMursu
  • Lt
  • K2
  • Sonic
  • Jabbe
  • Vivar


Comments: 2

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22.05.13 10:34 by SotaMursu

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» MUSIC TOPIC!
15.03.13 5:40 by SotaMursu


"Suggest an event" -thread!

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"Suggest an event" -thread!

Post  SotaMursu on 29.03.12 13:43

Post your event suggestion here. You should describe the event as clearly as possible.

Use this template please:
Code:
[b]Event name:[/b] (event name here)
[b]Who are allowed to participate:[/b] (TnT excluding mercs, TnT, TnT + friend clans, anyone)
[b]Event type:[/b] (regular/not regular, if regular, then how often the event is arranged)
[b]Event size:[/b] (small, average, epic)
[b]Reward type:[/b] (fame & glory, shame & trollz, bets, just for fun, training)
[b]Description:[/b] (tell about your event here)

Examples of how NOT to suggest an event: "SIEGE!"


Last edited by SotaMursu on 29.03.12 14:07; edited 6 times in total
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Re: "Suggest an event" -thread!

Post  Atihinen on 29.03.12 13:44

Event name: SIEGE!
Who are allowed to participate: Everyone!
Event type: not regular -.-"
Event size: small to epic
Reward type: who cares?
Description: i bet we all have played siege mode -.-"


Sadly some others had this idea first, visit 22nd to participate in this event. It's not regular, it's only always.
Edited by Othras
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Re: "Suggest an event" -thread!

Post  Othras on 06.04.12 16:11

As one and only Demonic Ranger, it's my duty to suggest you:

The First Grand TnT Archer Duel Tournament

Who are allowed to participate: TnT + Friend Clans
Event type: Not regular, only one for now. But maybe more later.
Event size: average
Reward type: Fame & glory and fun (maybe it's training too Wink ) Can also turn out in shame, though.
Description:
Hm, there should be some different things, shooting is not shooting. I thought about 5 duels for short/mid range on open field, 5 duels long range, open field, and 5 duels with cover, range will start here from far but can be reduced by the duelists. Actually, for the 5 duels with cover shall be no rules, even melee should be allowed, if one manages to get near. Will take place on a suitable map, Ruins maybe. Winner of each encounter will be the one with the most duels won, all 3 disciplines counted together. And in general it will be built up like every other tournament in a tree.

so.. Question Cool
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Re: "Suggest an event" -thread!

Post  Othras on 07.04.12 20:29

TnT Ambush aka "Get The King"

Who are allowed to participate: TnT + Friend clans
Event type: not regular
Event size: small - average
Reward type: fun
Description:
Alright, details can be changed. But i thought about 2 teams, 1 "intruder" team and 1 defender (ambush) team. For balance, there should be some more intruder than ambusher, like 12-16 intruder and 9-12 ambusher. Allowed are archer and infantry, for both teams. But no shields for archers, so archers in the intruder team should be careful. Now there must be a good map, like Village, i think Village is really good for it.

Before it starts, there will be a way determined, which the intruder team will walk. This way will lead to the "king", who the intruders want to capture by striking him down (kill in the game). Then the intruder team will go to the starting point and the defenders will set up an ambush at any point of the way. But they should be pretty much together, so they can attack all at once. Also they should of course try to hide, to make it a surprise for the intruder team. If all is set up, the intruders can start and should run in a close formation without stopping. They must follow the determined way, as long as they don't get attacked. If they see the enemies but didn't get attacked yet, they will know that the ambush is going to happen soon and can prepare themselves for it. But they must not stop to follow the way and they must not attack.

After the first attack though, they are allowed to release their formation, to spread out and to attack the defenders. The defenders should set it up, that there is no escape, which needs some inf's of course. The intruders will win, if they kill all defenders and/or if they can go further and kill the "king". That will be 1 player who will stay at a determined place, which is known by the intruders. He will defend himself, but if some of the intruders manage to get there, they will be able to overwhelm him most likely. The king should have no shield and ranged weapon but it's not allowed to shoot him.

The defenders only win when all intruder are killed an their king is safe. Of course they can left one or more guards for the king behind, but that will lead to less players for the ambush, which will make it really hard.

If we would find some bored players, some peasants would be nice too. Very Happy They would have some different armors but no weapons and they will not attack at all. They would be just there to cover the true defenders a bit and make it harder for the intruder to see the enemies and to recognize the ambush.

That's it for now. Idea
Cool
Well, i have too much time maybe Surprised
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Re: "Suggest an event" -thread!

Post  SotaMursu on 09.04.12 7:19

Othras wrote:TnT Ambush aka "Get The King"
ÄPPRÖVËD
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Re: "Suggest an event" -thread!

Post  Jabbe on 13.04.12 14:19

Event name: Stone duel on the bridge
Who are allowed to participate: TnT and friends
Event type: Not regular
Event size: small
Reward type: just for fun
Description: It's a duel where both players take 72 stones. They step on the narrow and long bridge, there is a big drop under it. You lose the duel if you fall from the bridge or your enemy kills you. Players must use default shirts. Kicking is also allowed so you can kick your enemy down from the bridge.
All modifications are welcome! Smile
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Re: "Suggest an event" -thread!

Post  SotaMursu on 13.04.12 14:21

Jabbe wrote:Event name: Stone duel on the bridge
ÄPPRÖVËD
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Re: "Suggest an event" -thread!

Post  Vivar on 13.06.12 15:14


THIS Event


Event name: Epic TnT tournament
Who are allowed to participate: TnT and friends
Event type: not regular
Event size: small to epic
Reward type: maybe Sota ÄPPRÖÖÖVESS your skill
Description:
There are 5 categories,- 1.throwing:

Youve got 10 javelins each round,- if you hit
black area - 5 points
red area - 3 points
yellow area - 2 points
and white area - 1 point
enemy - 7 points
kill enemy - 10 points
headshot - 15 points

2. Joust:

That one will work with ko-system,- if ya loose youre out
1. place: 30 points
2. place: 25 points
3. place: 20 points
4. place: 15 points
and so on

3. last man standing:

Mode is deathmatch, youll fight with everyone in this small arena and you can take everything you want.
-You get 1 point for every kill
-and 10 points for every round youre the LAST MAN standing

4. Buhurt:

There will be 2 teams in this arena, with 1 archer per team. The archers are placed on these positions:

They are allowed to move and shoot enemy´s troops in arena, but not the other archer.
Every round you win with your team will bring you 10 points

5. archery:

object on white area: 5 points
object on green area: 7 points
object on black area: 10 points
if you hit in the black middle your points will be doubled

The whole map:


Last edited by Vivar on 14.06.12 4:26; edited 2 times in total
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Re: "Suggest an event" -thread!

Post  Lt on 13.06.12 23:49

Wow! I apröve before Sota. This just looks awesome. Maybe some minor changes will be done.
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Re: "Suggest an event" -thread!

Post  SotaMursu on 14.06.12 4:50

Vivar wrote:Epic TnT tournament
ÄPPRÖVËD
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